![]() One Blademaster should get Drill on Menacing and the other should get the other anti armor memory on the same. The Remembrances always provide the same ones so give your Shield Bearer Slam Dissociate. You have 400 Vitae and some Memories to apply. You’ll have to practice this a couple times before you get it right and so you’re clear on positioning and how to predict just when the Nucleus will die because you need all the right Reactions and Interrupts up before that without wasting any HP and everyone must be in perfect position. The star of the show will be your Shield Bearer followed by your Blademasters. Sorry, the Scythedancer just isn’t useful for this boss. Without the right skills, though, start fresh and Germinate at 10. You likely have at least some Daughters around level 7-10 with a bunch of good Traits, I chose to level these as many Traits are only available in certain level ranges it made sense to run a few extra runs to level these (since you can Germinate at level 10). When you start the battle that’ll give you 100% Dodge and a pretty generous chance to crit. I suggest you find whichever Soulslinger has the best sacrifice stats and take the chance every leveling run to sacrifice her to each Daughter at the end. Soulslinger (Interrupting Round, Ghost Round, Spirit Haste, and Spirit Round) Okay, here’s the Daughters you need with their key skills in parens: It won’t resurrect anymore Hate Daughters but you’ll still have the remaining ones on the field, luckily you can ignore them. This is the main jerk you’ve been working against and the game is about to savagely punish you with a boss that’s just barely beatable and only with a workable strategy. These enemies suck because The Nucleus only really does two things: ressurect a Daughter if there aren’t 5 on the field and teleport away if a Daughter is in melee range of it.ģ. Dark/Hate Daughters are around! They’re actually there when you drop in, 5 of them, same size as your team but always the same composition, they won’t match your team composition. The Nucleus actually spawns in as an add soon after you start the encounter because.Ģ. Furthermore you need to already be in a very specific position when it dies. It doesn’t do much but it’s annoying and it’s a trap to expend resources to deal with it. Whatever state you were in before you’re still in, right down to the remaining dark/Hate Daughter enemies still hanging around.ġ. In fact you’ll be on the same Daughter’s activation with whatever AP already spent, etc. Wherever you are on the map when the first boss dies is where your Daughters will be when the new boss shows up. This is actually two boss fights with no break and no healing in between. You also need a specific team composition because, are you ready for it(?), I buried the lede. If The Child stresses you out you can do just The Maid, but you’ll be doing a lot more Recollections and messing with your graveyard more for each one. In fact go read the guide I wrote for said achievement, it discusses how to quickly level your 5 chosen Daughters by farming The Maid and The Child over and over. ![]() The A New Leader achievement in Othercide worth 98 points Have a level 10 Daughter
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